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CG Artists

Proposed Q&A site for CG and entertainment artists
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Would you be interested in participating in the 3D questions of GD.SE?

may 20 at 2:50 Yisela 151
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1
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Can this site be merged with the Blender site?

may 11 at 5:33 RolandiXor 777
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3
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Would questions about how to use popular 3D graphics packages be appropriate for this site?

sep 13 at 20:34 Nicholas Pickering 151
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How does this site relate to the defunct 3D Graphics Stack Exchange site?

apr 2 '12 at 18:44 Community♦ 1

create new discussion

43 Example Questions

active oldest votes
up vote 14 down vote
What is subsurface scattering?
added by mission Mar 10 '12 at 21:09
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No need to keep voting on this one, guys. Once it gets 10 votes, it counts as one of the 40 that we need. You're better off picking (or writing) alternative questions instead. – rbwhitaker May 14 at 23:18
up vote 10 down vote
What are Portal Lights?
added by mission Mar 10 '12 at 21:08
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up vote 10 down vote
Examples of methods to eliminate mesh poles?
added by Adam Naylor May 9 '12 at 20:44
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up vote 10 down vote
What's the best mesh layout for future rigging of a shoulder joint?
added by MidnightLightning Jul 24 '12 at 18:34
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up vote 10 down vote
Can I use Kinect as a 3D scanner to import models into Blender?
added by Martin Bøgelund Sep 13 '12 at 12:16
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up vote 9 down vote
Can someone illustrate what non-manifold geometry means?
added by Adam Naylor May 9 '12 at 19:50
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up vote 7 down vote
What free tools exist that can create an ambient occlusion texture for my 3D model?
added by rbwhitaker Apr 3 '12 at 3:51
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1  
This is a list question, which is generally not allowed on SE sites. – Nicol Bolas May 13 '12 at 20:22
1  
@NicolBolas: That's actually an excellent point. Perhaps there's a better way to word the question that doesn't imply listing options? The underlying question is something along the lines of "My standard modeling package can't create ambient occlusion textures, and I don't want to switch to a completely new package. What can I do instead?" – rbwhitaker May 14 '12 at 15:20
up vote 6 down vote
Why do people keep telling me to make my textures 1024x1024, instead of 1000x1000? That just seems so unnatural.
added by rbwhitaker Oct 26 '12 at 23:54
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up vote 4 down vote
What are most important techniques to employ when sculpting hard-surface designs in zBrush, Mudbox, or Sculptris?
added by MrKatSwordfish Aug 13 '12 at 11:56
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up vote 3 down vote
What settings will get me most detailed render using mental ray in maya
added by Arremer Apr 25 '12 at 23:22
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This is a little too vague. It entirely depends on the setup. Types of lighting used, shaders used, and render options like final gather and global illumination, all play a part and can make answers to this question vary drastically from one another. – nojak Aug 22 '12 at 1:57
up vote 3 down vote
How can I 'rough up' a mental ray chrome shader?
added by Adam Naylor Jul 9 '12 at 11:30
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up vote 2 down vote
How to reset Modo to its default settings?
added by mission, edited by WikiSpeedia hang-around Mar 16 '12 at 17:10
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up vote 2 down vote
What is a RabbitHole?
added by mission Mar 10 '12 at 21:17
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up vote 2 down vote
What is the difference between the different "branches" of Blender development?
added by MidnightLightning Jul 24 '12 at 18:33
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up vote 2 down vote
What are the differences between Whitted ray tracing and distributed ray tracing?
added by bobobobo Aug 17 '12 at 22:25
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up vote 2 down vote
What's a solid angle?
added by bobobobo Aug 17 '12 at 22:26
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up vote 2 down vote
What resources exist for learning MEL?
added by Adam Naylor Aug 21 '12 at 20:28
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Would the entirety of the Maya API including the C++ facet play into this question? – zero298 Nov 25 '12 at 5:49
up vote 2 down vote
Tips for modelling hard surfaces.
added by Adam Naylor Aug 21 '12 at 20:29
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up vote 2 down vote
Where can I find resources for writing exporters for Maya?
added by zero298 Nov 25 '12 at 5:52
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up vote 1 down vote
How do I prepare a high-resolution character for 3D printing at Shapeways?
added by MidnightLightning Jul 24 '12 at 18:35
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up vote 1 down vote
How do I get rid of the dots/blotches in a Mental Ray render when using Global Illumination? [Maya]
added by nojak Aug 18 '12 at 3:25
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up vote 1 down vote
What is Final Gather, and how can I use it to make my Mental Ray renders look better? [Maya]
added by nojak Aug 22 '12 at 2:01
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up vote 1 down vote
How do I "bake" occlusion and vertex lighting in Maya?
added by nojak Aug 22 '12 at 3:17
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up vote 1 down vote
Why do UV coordinates sometimes have a third W coordinate and what is used for?
added by cdiggins Sep 12 '12 at 17:08
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up vote 1 down vote
What asset management techniques or naming conventions do you use for each project?
added by Adam-E Sep 27 '12 at 15:06
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up vote 1 down vote
What is the math behind a "screen" blending mode, like Photoshop has?
added by rbwhitaker Oct 27 '12 at 0:00
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up vote 0 down vote
What types of lighting is available in Octane Render?
added by mission Mar 10 '12 at 21:11
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up vote 0 down vote
How can I make a simple 'clay model' render from my scene in Cinema4D?
added by Jamie May 16 '12 at 14:33
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up vote 0 down vote
What shared render farms exist that support [3D product]?
added by MidnightLightning Jul 24 '12 at 18:36
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up vote 0 down vote
What settings should I use to render images for a skybox in Bryce?
added by rbwhitaker Jul 26 '12 at 23:23
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up vote 0 down vote
How does one properly apply floating geometry to a curved surface in hard-surface modelling?
added by MrKatSwordfish Aug 13 '12 at 11:49
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up vote 0 down vote
How do you bake a near flawless 'normal map' in 3D Studio Max?
added by MrKatSwordfish Aug 13 '12 at 11:53
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up vote 0 down vote
How can I get the most texel resolution out of my texture space when UV Mapping my models?
added by MrKatSwordfish Aug 14 '12 at 3:53
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up vote 0 down vote
How do you smooth polygon edges in Maya?
added by nojak Aug 18 '12 at 3:17
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up vote 0 down vote
Importing AutoCAD 3D model into Maya
added by Adam-E Nov 21 '12 at 22:05
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up vote 0 down vote
Help with MAXScript function to automatically change time of day during an animation
added by Adam-E Nov 21 '12 at 22:13
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up vote 0 down vote
Creating a model in 3dsmax from a line drawing made in Illustrator
added by Adam-E Nov 21 '12 at 22:16
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up vote 0 down vote
What is the better light (lamps) composition for make an image test of a 3d "real" object model?
added by PhoneixS Jan 25 at 10:08
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up vote 0 down vote
What is the correct topology for a face?
added by CharlesL Jun 10 at 0:24
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up vote 0 down vote
Why use a directional lamp over a point light?
added by CharlesL Jun 10 at 0:25
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