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Blender

Launched Q&A site for people who use Blender to create 3D graphics, animations, or games.

12
votes
7
answers

Should this proposal be merged with CG Artists proposal?

aug 22 '13 at 6:24 iKlsR 300
2
votes
2
answers

Should we prepare questions before the beta starts?

may 28 '13 at 14:49 Robert Cartaino 473
22
votes
7
answers

Why not have “3D Software & Modelling” instead of “Blender” or “Maya”

may 23 '13 at 10:05 Community♦ 1
1
vote
0
answers

How long till private beta? [closed]

may 18 '13 at 18:10 Daniel says Reinstate Monica 5,003
0
votes
0
answers

Is there a deadline that we have to meet before the Blender proposal is closed? [closed]

mar 23 '13 at 13:13 dedwarmo 51

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60 Example Questions

active newest votes
up vote 11 down vote
I've been using Blender for a long time and I have programming skills. How can I turn some of my ideas into Blender plugins?
added by RustyTheBoyRobot Jul 3 '12 at 15:51
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Oct 7 '12 at 18:28
up vote 11 down vote
The Blender screen is blurred and unreadable. What can I do?
added by pckabeer Jul 24 '12 at 20:16
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up vote 10 down vote
Can I have a fluid simulation in the game engine?
added by American Luke May 20 '12 at 19:28
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Please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Aug 30 '12 at 1:11
up vote 10 down vote
How can I make hair that collides with another object?
added by Hamlet May 21 '12 at 1:36
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2  
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Jul 14 '12 at 16:36
up vote 10 down vote
What are the differences between an uvsphere and an icosphere, and when should I use either?
added by Hamlet May 21 '12 at 2:00
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2  
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Jun 28 '12 at 18:27
up vote 10 down vote
What are the major differences of Blender on different platforms?
added by pearcoding May 23 '12 at 11:59
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1  
I'm sure there are differences. Maybe you should rephrase the question to something like this- "What are the major differences...?" – American Luke Jun 23 '12 at 15:02
+1 This is really better... thanks. – pearcoding Jun 23 '12 at 21:07
Please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Aug 30 '12 at 1:11
up vote 10 down vote
How can I disable the DOS command line window in Windows?
added by pearcoding May 23 '12 at 12:00
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Jul 26 '12 at 16:02
@Christofian No it doesn't. – American Luke Aug 20 '12 at 15:34
@Now it does... – hexafraction Aug 27 '12 at 20:07
up vote 10 down vote
How do I create a button that shows in the buttons window and executes my Python code?
added by Maccesch Jun 8 '12 at 21:09
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Sep 23 '12 at 21:52
up vote 10 down vote
Does Blender have the equivalent of 3ds Max's "soft select" functionality? If so, where do I find it/enable it?
added by RustyTheBoyRobot Jun 28 '12 at 14:07
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Sep 23 '12 at 21:51
up vote 10 down vote
How do you import/export Blender shaders?
added by RustyTheBoyRobot Jun 28 '12 at 14:11
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Please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Aug 30 '12 at 1:11
up vote 10 down vote
Does Blender have tools that integrate with the Source modkit? If so, where can I find them?
added by RustyTheBoyRobot Jun 28 '12 at 23:17
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Oct 14 '12 at 16:32
up vote 10 down vote
Is [feature] any different in [version 2] of blender than in [version 1]?
added by American Luke Jun 30 '12 at 17:45
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3  
-1 that's what changelogs are for. This might be better if you were asking about a specific feature though, but as it stands, this question is too general. – Hamlet Jul 2 '12 at 18:54
1  
@Christofian: Not that this is a sample question, hence [feature] in square brackets. The actual question will thus be about a specific [feature] and its differences between a specific [version 1] and [version 2]. – Martin Bøgelund Sep 24 '12 at 9:01
@MartinBøgelund in the original version of the question there was no [feature] bracket. It was edited. I removed the downvote. – Hamlet Sep 25 '12 at 0:01
up vote 10 down vote
What is an optimal poly count for a character running in the Blender game engine?
added by RustyTheBoyRobot Jul 3 '12 at 15:33
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1  
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Nathan Osman Oct 15 '12 at 19:58
up vote 10 down vote
How can I aware that my object is renderable on Cycles and Blender Internal?
added by pearcoding Jul 12 '12 at 19:27
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up vote 10 down vote
How do I set up FK/IK toggles on my armature limbs?
added by MidnightLightning Jul 20 '12 at 16:59
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Nov 28 '12 at 23:36
up vote 10 down vote
How do you build Blender from source (and submit it to Graphicall)?
added by MidnightLightning Jul 20 '12 at 17:02
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Oct 14 '12 at 16:31
up vote 10 down vote
How do you get good topology with n-gons?
added by CharlesL Jul 23 '12 at 16:54
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Nov 28 '12 at 23:36
up vote 10 down vote
How can I start a render farm using my home network? I'm using the network render plugin in the built-in repository.
added by hexafraction Aug 27 '12 at 19:58
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This is a great question...but it's not about Blender. As far as I know, Blender doesn't have render farm functionality included, so I don't really know how a Blender expert would be able to answer this. – RustyTheBoyRobot Aug 31 '12 at 15:30
1  
@RustyTheBoyRobot It's actually a feature in a commonly-used plugin. – hexafraction Aug 31 '12 at 15:55
Ok, I think it would be better to include the name of the plugin in the question then. Just my 2 cents. – RustyTheBoyRobot Aug 31 '12 at 16:23
@Rusty what we would do is tell the person what the plugin is, what it does, and how to use it. That is what we do on Ask Ubuntu, for example. – RolandiXor Oct 13 '12 at 4:23
BTW it's included now. – RolandiXor Dec 30 '12 at 5:29
up vote 10 down vote
Can I use a headless machine as a render farm slave machine? I'm using the network render plugin in the built-in repository.
added by hexafraction Aug 27 '12 at 19:58
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Dec 9 '12 at 23:05
up vote 10 down vote
Can I run a render farm over the internet(as opposed to a LAN)? What bandwidth considerations must I take into account?
added by hexafraction Aug 27 '12 at 20:01
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up vote 10 down vote
How can I have blender render to 3D(stereoscopic) video formats?
added by hexafraction Aug 27 '12 at 20:03
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Oct 14 '12 at 16:32
up vote 10 down vote
What tools in blender should I avoid, if any, when making a mesh file to use with the Ogre 3D library for C++?
added by Leonardo, edited by WikiSpeedia hang-around Nov 10 '12 at 19:30
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up vote 10 down vote
How can I mix two textures in node editor?
added by muhuk Sep 16 '12 at 13:42
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Nov 4 '12 at 15:17
up vote 10 down vote
Can Blender materials be exported to a standalone file?
added by RolandiXor Oct 13 '12 at 4:17
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up vote 10 down vote
How can I blend from one video to another with black crossover in the "Video Editing" view?
added by viperbone Oct 14 '12 at 11:16
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up vote 10 down vote
How can I make my gold (yellow) material look more like gold?
added by viperbone Oct 14 '12 at 11:20
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I would rather upload an example and ask others to improve the shine e.g. How can I make my gold (yellow) material look more like gold or how can I get a nice shiny effect. – miceterminator Oct 26 '12 at 15:01
Very good yes. I change it to your suggestion: "How can I make my gold (yellow) material look more like gold" – viperbone Oct 26 '12 at 15:08
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Alex Schimp Dec 5 '12 at 16:40
up vote 10 down vote
What can I do to make my grass more realistic (I use particle system)?
added by viperbone Oct 14 '12 at 11:25
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In my opinion this question should also be more like, What can I do to make my grass more realistic. Because otherwise it sounds just like a tutorial "on how to create realistic grass in blender" – miceterminator Oct 28 '12 at 8:41
Sounds good, I change that. – viperbone Oct 28 '12 at 8:46
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Dec 9 '12 at 23:04
up vote 10 down vote
How to specify a group of objects to which an object should not cast a shadow?
added by retif Oct 17 '12 at 10:21
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please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Alex Schimp Dec 9 '12 at 16:10
up vote 10 down vote
I have fully rigged and skinned half a character. How do I mirror the armature and mesh post-rigging?
added by kibibu Nov 23 '12 at 0:09
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up vote 10 down vote
How to make one object gradually disapper, when its passes through other one(like entering teleport)(animation)
added by retif Dec 2 '12 at 19:10
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up vote 10 down vote
How do I create a continually repeating animation loop (helicopter blades, gears, wheels, etc.)?
added by InkBlend Dec 29 '12 at 3:11
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up vote 10 down vote
How can I mimic the operation of 3DS MAX's simplify tool?
added by InkBlend Dec 29 '12 at 20:00
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up vote 10 down vote
Is there a way that I can tell Cycles/BI to start rendering at a specific point in my image, as opposed to the center?
added by InkBlend Dec 31 '12 at 18:11
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up vote 10 down vote
Is there a way that I can pause/suspend a render, and then resume it at a later time?
added by InkBlend Dec 31 '12 at 21:13
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up vote 9 down vote
Can I use cycles for animation?
added by pearcoding May 23 '12 at 11:57
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3  
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Jul 14 '12 at 16:40
I totally agree! – pearcoding Jul 14 '12 at 20:53
up vote 9 down vote
How can I write a custom exporter for my own 3D engine?
added by Finlaybob Jun 16 '12 at 15:54
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1  
please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Inkbug Aug 3 '12 at 14:59
up vote 9 down vote
I want to add a sync connection/function between Blender and my engine. Where should I start?
added by pearcoding Jul 12 '12 at 19:29
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up vote 9 down vote
How can I improve rendering and raytracng performance with minimal losses in image quality?
added by hexafraction Aug 27 '12 at 19:57
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+1, I asked this question about mental ray in a Maya class. An overview of rendering options is incredibly useful. – RustyTheBoyRobot Aug 31 '12 at 15:25
If this were partnered with a canonical question about general render options, it would be very useful. – hexafraction Oct 29 '12 at 15:53
Please don't upvote this question anymore, it has 10 votes, and we need other questions to reach that threshold too. – Hamlet Nov 11 '12 at 16:23
up vote 9 down vote
How can I share particle edit data (combed hair) between objects?
added by muhuk Nov 5 '12 at 2:47
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up vote 9 down vote
What is the unit of measure for distance in blender? A model has coordinates. Should 1 model coordinate unit should be one meter for BGE gravity.
added by hbdgaf Dec 24 '12 at 17:59
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