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definition commitment beta

The Computer Graphics site didn't have enough activity during the beta and has been closed. You can download the data dump of all questions here.

closed after
17
days in beta

Computer Graphics

Q&A site for computer graphics researchers and programmers.
At the end of beta, this site had...

2.9
questions
per day
Needs Work – 10 questions per day on average is a healthy beta, 5 questions or fewer per day needs some work. A healthy site generates lots of good content to make sure users keep coming back.
83%
answered
Okay – 90% answered is a healthy beta, 80% answered needs some work. In the beta it's especially important that when new visitors ask questions they usually get a good answer.
24
avid users
318
total users
Needs Work – Every site needs a solid group of core users to assist in moderating the site. We recommend:
  • 150 users with 200+ rep (currently 24 users with 200+ rep)
  • 10 users with 2,000+ rep (currently 0 users with 2,000+ rep)
  • 5 users with 3,000+ rep (currently 0 users with 3,000+ rep)
1.9
answer ratio
Okay – 2.5 answers per question is good, only 1 answer per question needs some work. On a healthy site, questions receive multiple answers and the best answer is voted to the top.
133
visits/day
Needs Work – 1,500 visits per day is good, 500 visits per day needs some work. A great site benefits people outside the community. Eventually, 90% of a site's traffic should come from search engines.

Top Beta Users

reputation most active
2k
site rep
6
questions
15
answers
Nathan Reed
1,779
●3●25

Do SRGB texture formats convert...

What is the difference between...

592
site rep
6
questions
6
answers
ap_
592
●1●11

Algorithm for making image mosaics?

Algorithm behind UV unwrapping

571
site rep
0
questions
5
answers
MJP
571
●4

What does a GPU perform during...

537
site rep
0
questions
3
answers
Christian Rau
537
●12

Proof of why normal vectors have...

521
site rep
0
questions
5
answers
Robert
521
●1●6

What are the advantages of...

483
site rep
7
questions
5
answers
githubphagocyte
483
●1●16

How to render an image given a...

Distribute rays within each...

479
site rep
5
questions
2
answers
Mokosha
479
●14

Algorithm behind UV unwrapping

How to ensure the physical...

388
site rep
1
question
2
answers
RomSteady
388
●7

Physically Correct Caustics in...

Why do 2D graphics engines tend...

361
site rep
0
questions
6
answers
pixelzealot
361
●3

Proof of why normal vectors have...

346
site rep
1
question
3
answers
Krzysztof Narkowicz
346
●6

Simulating lens bloom

Why is tiled deferred so much...

1 2 3 next

This site has been

Closed

This proposal didn't have enough activity during the beta. It was closed 6 years ago.

You could try proposing a variation of this site that you think will have a better chance.

proposed by

Dan the Man
27k●36●167●399

7 years ago

edited by

Robert Cartaino ♦ 3
226k●68●636●1442

6 years ago

public beta start

none

private beta start

6 years ago

commitment start

6 years ago

committed users

217 users committed
63.6% signed up for beta
0% fulfilled commitment

followers

220 users followed
24.1% signed up for beta

users also committed to

15.7% Computer Graphics
4.1% Worldbuilding
3.2% Open Source
2.3% Korean Language
52.5% only this proposal
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