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Computer Graphics

Launched Q&A site for computer graphics researchers and programmers.

6
votes
0
answers

How would a device-specific site be better than a tag on a VR/AR/3D site?

jun 4 '16 at 20:25 Crissov 1,247
1
vote
1
answer

Should computer vision be included under computer graphics?

jul 25 '15 at 23:50 trichoplax 1,495
4
votes
1
answer

Is it encouraged to repeate questions from the previous private beta?

jul 22 '15 at 2:37 wip 1,048
14
votes
3
answers

Asking open ended questions while still complying to SE guidelines

jul 16 '15 at 7:55 Community♦ 1
9
votes
5
answers

Should this site accept tools specific questions?

jul 14 '15 at 23:24 ThE_JacO 101

show 12 more discussions
discuss this proposal

75 Example Questions (3 closed)

active newest votes
up vote 7 down vote
What is the recommended library and language to start working in computer graphics? [closed]
added by Eric Marshall Dec 10 '14 at 20:16
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closed as not constructive by user4098326, Tanmay Patil, githubphagocyte, Martin Büttner, ProgramFOX May 14 '15 at 15:11

This question is not a good fit to our Q&A format. We expect answers to generally involve facts, references, or specific expertise; this question will likely solicit opinion, debate, arguments, polling, or extended discussion.

up vote 5 down vote
What do I have to consider if I want to create a software renderer? [closed]
added by Soapy Nov 26 '14 at 11:52
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closed as not a real question by Robert Cartaino Jun 5 '15 at 17:17

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form.

This might be a bit too broad. I feel like one could write an entire book to answer this question. (More specific questions about writing software renderers sound good though.) – Martin Büttner Jun 3 '15 at 22:23
up vote 5 down vote
Can resolution and GPU "power" affect each other?
added by scriptHero Dec 16 '14 at 2:49
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up vote 3 down vote
Why is my vertex shader causing crashes?
added by Fsmv Jul 31 '14 at 23:49
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up vote 2 down vote
How accuracy/tolerance of models represented by binary voxels are computed?
added by AranHase Aug 4 '14 at 4:28
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up vote 2 down vote
How to convolve a Spherical Harmonic light environment with a cosine lobe?
added by Daerst Mar 13 '15 at 13:09
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up vote 1 down vote
What is Reyes rendering and how is it different from other more common rendering algorithms such as ray tracing and scanline rendering ?
added by concept3d Aug 1 '14 at 15:58
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2  
This is more of a Wikipedia-lookup question IMO. – Nathan Reed Aug 1 '14 at 16:00
1  
Would work better if there was a specific practical application mentioned – githubphagocyte Aug 6 '14 at 7:11
up vote 1 down vote
Is it realistic to convert constantly changing implicit surfaces into parametric surfaces in realtime?
added by githubphagocyte Aug 6 '14 at 11:18
link
up vote 1 down vote
Is there an open source Java package for changing the location of the user in a 3D scene, using a mouse as input device (like in Google Earth)?
added by mins Jan 3 '15 at 22:07
link
up vote 1 down vote
DirectX 11 - can you render to a full 3D texture in one pass (without rendering into individual slices)?
added by Daerst Mar 18 '15 at 14:33
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up vote 1 down vote
How can I easily translate mathematical equations (Line Equations, Parabola, etc.) into something that can be rendered?
added by Soapy Mar 24 '15 at 11:21
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up vote 1 down vote
What is an image gradient? How is it defined mathematically?
added by jiggunjer May 2 '15 at 19:19
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up vote 1 down vote
How to use CUDA for accelerate 3D Graphics Rendering ?
added by Eko Junaidi Salam May 16 '15 at 6:58
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up vote 1 down vote
Other than giving the surfaces a slight offset, is there any way to avoid z-fighting between coplanar surfaces?
added by Mark Jun 18 '15 at 21:37
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up vote 0 down vote
Can I get better performance using two graphic cards in the same PC, or is always better use the one best PC graphics card? [closed]
added by James Jenkins Jul 31 '14 at 19:24
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closed as off topic by Robert Cartaino Jun 5 '15 at 17:15

This question does not relate to the topic of the proposal.

up vote 0 down vote
Is this algorithm for creating a rhombic triacontahedron accurate?
added by Dan the Man Jul 31 '14 at 20:23
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up vote 0 down vote
How to generate an even distribution of surface samples on an arbitrary triangle mesh?
added by Daerst Mar 18 '15 at 14:48
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up vote 0 down vote
What are the different methods of ambient occlusion by name? Which ones are most efficient and in what way?
added by Andrew Wilson Mar 19 '15 at 16:23
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up vote 0 down vote
What are the most common ways of tumor segmentation in MRI images?
added by jiggunjer May 2 '15 at 19:34
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up vote 0 down vote
Why is my Direct3D program not displaying correctly (Visual Studio)?
added by Nick B. May 15 '15 at 22:50
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up vote 0 down vote
What are the advantages of path tracing over distributed ray tracing?
added by Daerst Jun 5 '15 at 6:57
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Similar to the 'ray tracing vs. path tracing' question, but a bit more in depth. While path tracing clearly has more features than Whitted ray tracing, the advantage over distribution ray tracing is not intuitively clear (at least to me). – Daerst Jun 5 '15 at 6:58
up vote 0 down vote
Is it possible to produce physically-correct refraction effects using scanline rendering?
added by Mark Jun 18 '15 at 21:42
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up vote 0 down vote
What is monte carlo ray tracing?
added by poor Jun 21 '15 at 7:44
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up vote 0 down vote
Is there a 3d renderer that supports point-based global illumination?
added by poor Jun 22 '15 at 7:06
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up vote 0 down vote
If I move the camera to the left, why does the model appears as if I moved the camera to the right?
added by BRabbit27 Jun 24 '15 at 22:53
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up vote -1 down vote
I'm looking to render a scene over a 4x4 array of monitors, so the resolution is higher than my GPU can handle. Can I somehow get a partial speed up?
added by githubphagocyte Jul 31 '14 at 18:15
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up vote -1 down vote
If I'm using GPGPU of my Haswell platform through OpenCL, am I using any of its CPU resource or does it act like a discrete GPU?
added by AranHase Aug 4 '14 at 4:31
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up vote -1 down vote
What is the best way to compute a bias for my shadow maps to avoid z-fighting?
added by Mokosha Aug 17 '14 at 6:15
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up vote -1 down vote
Which currently available hardware is better at real-time raytracing and why?
added by Mad Sorcerer Oct 30 '14 at 11:35
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up vote -1 down vote
How to Make a follow camera in Motionbuilder 2015?
added by Korchkidu Dec 24 '14 at 8:38
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up vote -1 down vote
Does gamma correction (linear workflow) apply for real-time rendering? If yes, how and why is it mostly mentioned in offline rendering?
added by G.Rassovsky Feb 10 '15 at 10:50
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up vote -1 down vote
In which case would we want to gamma correct with a different value than 2.2 and in which case would that value vary in between channels (RGB)?
added by G.Rassovsky Feb 10 '15 at 14:28
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up vote -1 down vote
What are some of the best free or open source programs (also plugins/addons/resources)? I'm aware of Gimp, Gimpshop, and Inkscape for graphic design.
added by MIsbell37 Mar 10 '15 at 17:46
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up vote -1 down vote
What is the fourth value of a color after R, G, and B?
added by Nick B. Apr 29 '15 at 22:28
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up vote -1 down vote
When referring to DPI (dots per inch), what exactly is a dot?
added by Nick B. Apr 29 '15 at 22:32
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